Mattel DC Comics Multiverse 6″ Wave 1 – Arrow, The Flash, & The Joker Review

Mattel DC Comics Multiverse 6″ Wave 1 – Arrow, The Flash, & The Joker Review

Mattel DC Comics Multiverse 6 inch Wave 1 - Arrow, The Flash, and The Joker 01

 

During San Diego Comic-Con 2015 last summer, Mattel announced the return of 6″ DC figures and collect & connect figures to retail in 2016. With the announcement, they also confirmed that some of these 6″ figures will be sculpted by the legendary toy sculptors The Four Horsemen. The same folks that did DC Universe Classics, Masters of the Universe Classics, ThunderCats Classics, and much more.

These figures will be based on live-action television show, and comic book appearances as you will see in wave 1 (above), and wave 2 that will be released later this year. It’s the same concept as the 4″ line that has been out since last year, and now fans can enjoy the return of 6″ figures as well.

Wave 1 includes The Flash and Arrow based on the CW live-action television shows, and The Joker, based on the comic book series “The Joker: Endgame.” Wave 2 includes Batman, Superman, and Reverse Flash (based on the CW Series). Each figure includes a part to build Justice Buster – Batman (right leg), The Joker (left arm), The Arrow (right arm), Superman (left leg), The Flash (head and armor), Reverse Flash (torso).

Availability: January 2016

Mattel DC Comics Multiverse 6 inch Wave 1 - Arrow, The Flash, and The Joker 02

 

Arrow is based on his appearance from The CW and features an all-new sculpt. This is not Movie Masters by any means, but the sculpt does have reduced articulation and a more simplistic sculpt compared to DC Universe Classics. The figure is painted in a dark green suit with a bright green hood and features non-removable arrow bags on his back and right knee. His right hand is sculpted to hold the arrow at the back by putting the pin through his fist. It’s a secure hold, and he won’t drop it. The bow on the other hand doesn’t stay securely into his left hand and falls out too easily. His head sculpt is based on the likeness of Actor Stephen Amell and features a green mask covering his eyes, and a five-0clock shadow.

The articulation includes a ball jointed head, swivel-hinged shoulders, swivel-hinged elbows, swivel wrists, waist rotation, swivel-hinged hips, swivel thighs, hinged knees, hinged ankles.

The shoulder articulation is limited due to the padding above it, and only go up about 30 degrees.

Mattel DC Comics Multiverse 6 inch Wave 1 - Arrow, The Flash, and The Joker 21

 

Barry Allen, The Flash  is based on his appearance from The CW and features an all-new sculpt. His costume is painted in dark red with gold lighting sculpted over it on various places on the suit. At the center of his chest is his logo as seen in the show. The lower part of his torso has sculpted texture, as does his shoulders, arms, hands, and his entire back. His legs and upper torso around the logo are left smooth with folds in the suit. The same texture us also found on the front of his lower legs. His head sculpt is based on the likeness of Actor Grant Gustin and The Flash lighting bolt is sculpted over both sides of his mask.

The articulation includes a ball jointed head, swivel-hinged shoulders, swivel-hinged elbows, swivel wrists, waist rotation, swivel-hinged hips, swivel thighs, hinged knees, hinged ankles.

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The Joker is based on his appearance in the comic book series The Joker: Endgame from 2015. His tooling however is reused from Ghostbusters Classics Courtroom Egon, Peter, and Ray. There are some differences as the suit is buttoned, and not open like it is for the Ghostbusters. The suit is nicely tooled and the jacket is soft plastic. His head sculpt and hands are all-new. His head sculpt depicts the likeness from the comic very well, and he is sculpted in a grinning evil looking smirk. His lips are sculpted above and below all of his teeth, which is really not realistic unless you’re The Joker. His green hair is long on top, and buzzed on the sides, leaving the hint of green over the white deco. He includes a mask from the comic book story.

The articulation includes a ball jointed head, swivel-hinged shoulders, swivel-hinged elbows, swivel wrists, waist rotation, swivel-hinged hips, swivel thighs, hinged knees, hinged ankles.

Mattel DC Comics Multiverse 6 inch Wave 1 - Arrow, The Flash, and The Joker 31

Parts of Justice Buster have also been included with these figures. The armor is made of soft plastic and is flimsy, and the hands are light weight and not solid plastic like DC Universe Classics had for its connect & connect figures. The head is ball jointed, and the arms are swivel-hinged at the shoulders and elbows. Right now, none of these pieces connect to each other, so you will have to wait until wave 2 comes out.

Overall:

We miss DC Universe Classics. We miss DC Infinite Earths on Mattycollector. This is no replacement for those great DC figures that Mattel offered. However, comic-inspired figures in 6″ scale at retail is a beautiful thing especially when The Joker uses Ghostbusters parts. For now, this is something and we happy to see 6″ figures returning in some way. More comic-inspired figures over Tv are needed, and we wish that Mattel would offer the collect & connect pieces with more sturdy plastic parts. For now, we’ll just have to see where this line is headed.

Recommended.

Purchase:

Entertainment Earth:

Amazon

BigBadToyStore

eBay

 

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Categories: DC Universe, Toy Reviews

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